name = Shrederator Shell
preview = shred_preview.bmp
dir = shrederator
model = shrederator.gmf
type = extras
base = Weapon
sort = 604
styles = Default
passthru = collision
hitpoints = 50000
piercing = 0.5
concussion = 9
fracture = 500
normal = true 1 0 0  0 0 1
description = 1,000 DP and 50,000 HP sounds crazy, but... this weapon is actually WAY weaker for its weight than it should be.  Shrederator is just too tough; I had to give it a handicap.
damagesounds = sounds\steel_collision.wav,sounds\steel_collision2.wav
attachsound = sounds\cmp_generic.wav
hidden = 2
mass = 290